The World Is Not Enough | |
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Nintendo 64 box art |
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Developer(s) | Eurocom (N64) Black Ops (PS1) |
Publisher(s) | Electronic Arts |
Platform(s) | Nintendo 64, PlayStation, Game Boy Color |
Release date(s) | Game Boy Color Nintendo 64 PlayStation |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Rating(s) | |
Media/distribution | 1 × CD-ROM, Cartridge |
The World Is Not Enough is a 2000 first-person shooter video game based on the James Bond film of the same name. The game was published by Electronic Arts and released for the Nintendo 64 and PlayStation console systems in 2000. The Nintendo 64 version was developed by Eurocom and the PlayStation version was developed by Black Ops. Black Ops had previously developed the James Bond game Tomorrow Never Dies. Eurocom would later go on to develop the Bond games Nightfire and the 2010 remake of GoldenEye. Versions of The World Is Not Enough for the PC and the PlayStation 2 were planned for release in 2000, but were later cancelled. This game marks the fifth appearance of Pierce Brosnan's James Bond, the game included his likeness but not his voice.
Coming off the mediocre reception of the previous Bond game, Tomorrow Never Dies, it was decided that The World Is Not Enough would go back to its roots as a first-person shooter, popularized by the success of the Bond game GoldenEye 007. In the Nintendo 64 version, it would also see the reintroduction of the multiplayer portion of the game.
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The Nintendo 64 version supports the Rumble Pak controller accessory, as well as the Expansion Pak, with which the resolution of the game's graphics is enhanced. It features 14 single-player levels, as well as multiplayer mode with 4-player support (NTSC version only, 2-player mode in PAL) and AI bots. Like GoldenEye 007, there are three difficulty levels: Agent, Secret Agent, and 00 Agent, with 00 Agent being the hardest.
The game also featured authentic voice acting, something that was missing in the original GoldenEye 007.
The PlayStation version only features 10 single-player levels with two levels of difficulty and does not have a multiplayer mode.
The Nintendo 64 version of the game has a multiplayer mode. Multiplayer arenas can be unlocked by completing single player levels within a time limit. Several characters are available to choose from, including an MI6 agent, M, Robinson, and even Moneypenny. Some characters' health are based on their popularity, or how they are portrayed in the movie. For example, Oddjob's health is 250, while Max Zorin's is at 200. Jaws has the most health, with 300. This was a feature not included in GoldenEye 007.
The game was met with many positive reviews, with some mixed. As of 2009, IGN lists The World Is Not Enough as the second best Bond game ever, next to GoldenEye 007. Metacritic gives The World is Not Enough 81 positive reviews out of 100,[1] while IGN gave it a 8.9/10.[2] The voice actors in the game were also strong points for critics. As of 2010, The World is Not Enough has sold over 1.09 million copies.
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